Producting Spatial Audio

Spatial audio plays an important role in the overall experience of Apple’s Vision Pro.

I’ve been interested in [[ Ambisonics ]](https://en.wikipedia.org/wiki/Ambisonics) and [[ Dolby Atmos ]](https://www.dolby.com/technologies/dolby-atmos/) immersive audio formats for awhile now. I’m still wrapping my head around how to apply these techniques to the Vision Pro and will update this when I get there.

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